Classic Ads: Tron
Tron is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982. It is based on the Walt Disney Productions motion picture Tron released in the same year.
The game consists of four subgames inspired by the events of the science fiction film. It features some characters and equipment seen in the film, e.g. the Light Cycles, battle tanks, the Input/Output Tower. The game earned more money than the film’s initial release. [Wiki]
I see this, and I hear the distant echo of quarters dropped into coin slots.
(oh, and then I hear the theme in midi form!)
The new trailer for Tron: Uprising.
From io9: “Before Flynn’s son snuck onto the grid to rescue his electric guru father, there was a DayGlo uprising. Disney’s latest Tronanimated series — which features the voice talents of Elijah Wood, Emmanuelle Chriqui, Mandy Moore, Lance Henriksen, and Paul Reubens — shows what happened leading up to the reign of Clu (a.k.a. Flynn’s program incarnation). This brand new trailer gives us a first look at the many programs on the Grid.”
Career Timeline: 1981 - TRON
Moebius is hired by Disney Studios to begin concept design work for TRON(released in 1982). He would also serve as a backup storyboard artist.
Why must this take my breath and make me pine for my Intellivision II and the pixel obsession that was Tron Deadly Discs?
I won’t explain the tangential journey to arrive at this particular dusty pocket of memory, but yesterday morning, I had a recollection of a short-lived TV show - Automan.
The synopsis, from Wikipedia:
“Automan (the “Automatic Man”) follows the adventures of a police officer and computer programmer named Walter Nebicher (Desi Arnaz, Jr.), who had created an artificially intelligent crime fighting program that generated a hologram (Chuck Wagner) able to leave the computer world and fight crime.
While in the real world, Automan posed as a government agent by the name of “Otto J. Mann.” This was a secret to all except Walter’s close associate, Roxanne Caldwell (Heather McNair).
Nebicher could merge with Automan to become one being, sharing consciousness and skills, while retaining Automan’s invulnerability. During the “merges” only Automan’s form, a head atop a glowing body of circuit panels and lights, could be seen.
Cursor was his sidekick, a floating, shifting polyhedron which could “draw” and generate physical objects as needed. Cursor could only “draw” one object at a time. Exceptions to this included conventional clothing to hide Automan’s unusual glowing body and various vehicles with glowing blue piping. The most common forms taken were a car (Auto Car), plane, and helicopter, all of which could defy the laws of physics such as making a 90 degree turn.”
And a picture:
(For additional pain, you can watch the intro.)
I remember the suit. I remember the car and the 90-degree turns. But I did not remember how heavily the show borrowed from Tron. Someone was clearly sipping from that grid pool of liquid energy. -_-
I’m fairly certain that the fact that I remember this cheesefest means I have lost something vital. Like the ability to do simple math. Or perhaps this is why I can’t spell “occasion” without looking it up first.